Concept of the Kamael
1. Soul Absorption: Kamaels absorb souls from opponent's corpse and use them at battles.
2. Accumulation of Battle Ability: Not only leveling up, they can increase special ability of battle tactics. (I have no idea about what this is)
3. Specialized Weapons: Long Sword, Rapier, and Crossbow will be the new weapons. Only Kamaels can use them effectively.
4. Dynamic Battle Style: Dynamic attack motions and needs of player's controls will make players not get bored. (what? o.o)
5. Strategy using Terrains: Depends on terrains happening battle, required skills will be changed to be effective.
Appearance
Some concept art related to the Kamael. (click on the thumbnails to view the pictures)
http://static.lineage2.co.kr/kamael/illust/view0.jpg
http://static.lineage2.co.kr/kamael/illust/view1.jpg
http://static.lineage2.co.kr/kamael/illust/view2.jpg
http://static.lineage2.co.kr/kamael/illust/view3.jpg
http://static.lineage2.co.kr/kamael/illust/view4.jpg
http://static.lineage2.co.kr/kamael/illust/view5.jpg
Classes
Berserker (only available to male characters) - Specializes in high physical attack abilities, uses two handed sword as a main weapon, and has ability to charge toward enemies quickly.
Skills:
Storm Assault - Attacks target and area by charging into them.
Disarm - Disarms targets' weapon (disarmed weapon goes into inventory.)
Arbalester (only available to female characters) - Specializes in long range attack abilities, uses Cross bow as main weapon and has ability to use trap skills against opponents.
Skills:
Decoy – Prevents getting attacked directly by summoning a clone of herself.
Trap Skill – there will be many different types of trap skills but there was only mentioned “slow”, “lose target” and “poison”
Bionic Boom – Plants a bomb within the target, it blows up the target including the surrounding area.
Soul Breaker (available to both character's genres) – Specializes in high magic battle abilities but also has decent physical battle abilities. Uses rapier as weapon and can also have mage weapon on the other hand.
Skills:
Blink – Has ability to teleport him/herself within the area.
Reaction of Divinity – Depending on opponent’s number of buffs/debuffs this magic attack’s damage varies (more buffs they have more damage you can deal, I’m guessing.)
Steal Divinity – Allows you to steal buffs/debuffs from the opponent.
Triple Pierce – Using a rapier, pierces the opponent 3 times.
Skills' Animation
http://img252.imageshack.us/img252/1196/12xn7.gif
http://img102.imageshack.us/img102/2729/13sc8.gif
Items
- Higher or better than current S-grade items will be added.
- There will be special weapons for the Kamael. Great Sword for the Berserks, Crossbow for the Arbalesters and Rapier for the Soul Breakers.
- Dynasty Armor Sets
The new Dynasty armors will be available in Heavy, Light and Robes. These new armors are special in that they will provide the players a chance to change the armors styles (shoulders) based on the characters class. Depending on which style you use, different bonuses will be applied to the armor set.
http://img118.imageshack.us/my.php?imag ... 119gw8.jpg
http://img525.imageshack.us/my.php?imag ... 654kf5.jpg
http://img337.imageshack.us/my.php?imag ... 815ca3.jpg
Transformations
There will 2 types of character transformations. The first type will be a 'battle transformation' which will alter the characters appearance and improve their hunting prowess for both PvE and PvP.
The second type of transformations will be purely for looks (eye-candy) and players will be able to collect them to use much like the current accessories in the game now.
The owner of the cursed duals will undergo a transformation that will see his appearance change as well as his name. Other players will no longer be able to identify the players real name and the player will be given a generic title instead of his actual player name.
Territories
Some information and pictures about the new terrtories.
1. Hellbound
- Level 80 and above character's new hunting ground
- Iron Castle Artshutart under control of by Dark Lord Bares
- Monster hunting is affected by village's reputation points (like Varka/Ketra I think)
Hellbound is a unique new hunting area. In this area you will ally yourself with the areas' 'slaves'. These slaves will beseech you to hunt and kill their masters. When this task is completed they will unlock the secrets to opening up a new area called 'Castel Artshutar' When you travel to this final hunting area, the Castle will let you know why the area is called Hell as it will be the hardest and most demanding hunting area in Lineage 2, but if you persevere here, the rewards are great.
2. Island of God's Wish
- New hunting ground for level 70's
- Dark Lord Bares' commander comes out as raid boss Barler
- Once occupied by Aqua Dragon Zephurion
3. Soul Island
- Birth place of Kamael, wish to become a place where all races are combined
- New dungeons are added inside territory
http://static.lineage2.co.kr/kamael/ter ... _view0.jpg
http://static.lineage2.co.kr/kamael/ter ... _view1.jpg
http://static.lineage2.co.kr/kamael/ter ... _view2.jpg
http://static.lineage2.co.kr/kamael/ter ... _view3.jpg
http://static.lineage2.co.kr/kamael/ter ... _view4.jpg
http://static.lineage2.co.kr/kamael/ter ... _view5.jpg
Just a few more concept art, I guess the first two pictures are related to the Island of God's Wish and the rest is related to the Kamael's territory. Enjoy.
http://static.lineage2.co.kr/kamael/ter ... _view0.jpg
http://static.lineage2.co.kr/kamael/ter ... _view3.jpg
http://static.lineage2.co.kr/kamael/ter ... _view0.jpg
http://static.lineage2.co.kr/kamael/ter ... _view1.jpg
http://static.lineage2.co.kr/kamael/ter ... _view2.jpg
http://static.lineage2.co.kr/kamael/ter ... _view3.jpg
Guild Halls and Fortresses
New Fortresses will be siegeable 24 hours a day. Battles will be short but rewards will be great. The fortresses will not only provide a base of operations in that area but they will also be considered your Clan's base of command for inter-server wars, so guard them well from both people and monsters.
A Fortress Siege has 2 phases:
1st : PvE - All registered clans have to clear all NPC defenders inside fortress.
2nd : PvP - The winner gets control over the fortress.
Unlike a Castle Siege, there will be rewards to all clans in process of sieges. New skills, items, accessories will be added for fortress holding clans.
http://static.lineage2.co.kr/kamael/gov ... _view0.jpg
http://static.lineage2.co.kr/kamael/gov ... _view1.jpg
http://static.lineage2.co.kr/kamael/gov ... _view2.jpg
http://static.lineage2.co.kr/kamael/gov ... _view3.jpg
Monsters
I guess the first one (Barler) is that raid boss that was referred above. (click on the thumbnails to view the pictures)
http://img102.imageshack.us/img102/5355/14hz0.gif
http://img511.imageshack.us/my.php?image=1view1rf9.jpg
http://img254.imageshack.us/my.php?image=1view2do5.jpg
Pet System
Pets will be re-balanced. They can transform when they level up, and leveling them will be easier. (finally the wolves will be useful, or so it seems)
Agathion
Agathion is the name given to the souls which will be able to be trapped/sealed inside of a totem or ring (similar to a genie).
1st - Angel Shape. This will be available only to Castle owners as a way to make their characters unique.
2nd - Pig Shape. This will be available to all and will be purchasable at clan halls and fortresses.
As yet, there are no abilities, they will be put in in a future patch.
http://img517.imageshack.us/my.php?imag ... 281cr3.jpg
http://img140.imageshack.us/my.php?imag ... 323cv6.jpg
πηγες:
http://www.l2guru.com/forum/index.php και
http://lineage2.plaync.co.kr/kamael/main.asp